SPINWARE
Game Developer
- Design, development and integration of gameplay systems using Unreal Engine.
- Implementation of core game features such as AI, UI, interactions and animation systems.
Hi, I'm Donnovan
Software & Game Developer · France
I build high-performance, modular systems for games. Right now that means Unreal Engine 5 at Spinware, where I work on AI, UI and tooling. Before that came engine work and console shipping at Piece of Cake Studios, then VR at Wanadev Studio and Iconik. I look for environments that combine creative ambition with technical rigour.

Shipped titles I contributed to, from gameplay systems to console ports.

A VR survival horror game whose gameplay I adapted to the Omni One VR treadmill at Wanadev Studio.

New gameplay systems and optimisation on a fantasy creature-sanctuary management game.

A custom nodal editor, data-driven combat systems and network optimisation on a VR table-tennis game.
Game Developer
Game Developer
Engine Developer